Option 1 – Allow them to join your Empire and colonise a planet in your space. The Droids display sentience and thank you for reviving their species and you get a new set of three options Option 3 – Disassemble them for minerals.ģB) Droids tech – Like the previous robot option, I am unsure if this has a positive and a negative outcome as I have only ever had it succeed. The ancient aliens have fully regained consciousness and have expressed a desire to strike out on their own and rebuild their empire. (Never chosen this so don’t know the outcome) After many trials the engineering department has finally managed to transfer the extinct aliens neural scans to robotic bodies, and the results are exhilarating. (You get 1 Robot pop on a random owned world) The robots don’t display any sentience and you get a new set of three options 50: Triggers ship event Special Project Completed (anomaly.4011). On Success: One of the following will happen: 20: Triggers ship event Special Project Completed (anomaly.4012). When you select this you get another set of options.ģA) Robots tech – I am unsure if this option has a positive and a negative outcome as I have only seen it fail. Requirements: Has at least 1 science ship in orbit. In my opinion arc emitter(and similar) in the current game are OP and have something better then a arc emitter would snap stellaris in two. Also if you later meet the requirements for option 3 then another event will fire related to that option.ģ) Upload them to Robots – This requires at least the robots tech and has a different outcome based on whether you have Robots tech or Droids tech. If you only get two vessels you want them to be GOOD. When you later get in contact with a Xenophile fallen empire they may ask for it and you can hand it over for a relation boost. ![]() On getting the event you get three optionsġ) Let dead aliens lie – Gives Engineering researchĢ) Upload their neural data – Engineering research but less than option 1. They even took out an orbital fortress in the last war I. Eventually Ill just integrate them and enslave them like the rest of the xenos, but for now theyre treated like a loyal little dog. I have done it a few times I’ll outline what I’ve observed. Now I throw them a couple planets every time I go to war, and Im slowly letting them get more powerful by giving them regular mineral and EC infusions. They got wardec'd, so I went to war to protect them and suddenly felt super protective of the vassal I'd basically taken as a joke. They popped up as rebels from an empire that had been annoying me all game up to that point, so I quickly vassalized them to protect them. ![]() you possibly can kill all your civilization you can keep Prethoryn scourge in one place, just constantly build 2 space station in one system with little space between them and cycle that way. Its shit like this that makes me love 40K and the Imperium in general. I have a vassal in one of the MP games I've been doing with some friends. So if done right, you can have enemy without fleet because you constantly destroy their stations. You get different choices depending on the level of robot tech you have. You can cycle them, each nation have its own truce time.
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